Progress

Progression

XP and levels, shards and upgrades, and rating.

#Your account

Progression lives on your account: sign in to keep it. As a guest you can play Vs bots; your medals last for the session. Ownership of a Chog never moves XP or currency.

#XP and levels

Each level needs 50 XP more than the last: 100 XP from level 1 to 2, then 150, 200 and so on, up to level 99.

XP per level
LevelXP needed
1 to 2100 XP
2 to 3150 XP
3 to 4200 XP
4 to 5250 XP
5 to 6300 XP
6 to 7350 XP

#Shards and upgrades

Shards are earned by playing and spent on upgrades. The same upgrades are open to every player; nothing is sold for money.

Upgrades
UpgradeEffectRanksCost per rank (shards)
Vitality+3% health per rank810, 40, 70, 100, 140, 180, 230, 290
Plating+2 armour per rank810, 40, 70, 100, 140, 180, 230, 290
Firepower+1% weapon damage per rank3150, 250, 350
Focus-5% ability cooldown per rank430, 60, 110, 180

#Rating

Online matches of at least 20 s outside private rooms move your rating, also after the daily reward cap (a quit counts as a loss): it starts at 1000 and changes Elo-style (K = 24) on your side's average against the other side's. A Chog tier counts as slightly stronger when the change is worked out (common +30, uncommon +50, rare +75, epic +95, 1:1 +120), so beating a weaker profile earns less.

#What is unlocked

All five locations, all seven operators and every mode except 5v5 are open from the start. There are no loot boxes or season passes. Medals record what you have done; they do not unlock gear.